
Dice Whims - Playtesting
All source materials are now available in the Dice Whims section of the website! Feel free to explore them, whether you are GM-ing or playing - your perspective is invaluable. Don’t forget to leave your feedback on Reddit.
The system is in early playtesting and will go through periodic updates based on feedback and testing, expecially numbers tuning. Dice Whims will be officially released when its ready. Stay tuned!
Dice Whims - Modules
Two expanding modules are planned for release this year: Ambros, introducing the Ambros nation as a playable option in Dice Whims, and Cults, allowing players to join the various cults of Tittle, giving players additional mechanical bonuses.
Build-Your-Own-Adventures & Build-Your-Own-Dungeons
These modular adventures and dungeon kits are made to be flexible, designed to let you and your players shape the narrative together.
Featuring evocative maps, emotional hooks, and narrative prompts that let you craft tactical encounters and rich storytelling moments, all rooted in the World of Tittle (or your own). The kits are published on Patreon.
Website Upgrades
Exciting improvements are on the way! A character builder and other new features, will be added to enhance the Dice Whims experience, making it easier than ever to create and manage your adventures.
Expanding the Lore
I’m committed to providing you with more, than what is on the website - exploring the thrilling locations, epic adventures, and hidden secrets that make this world truly come alive.
Through short stories and lore drops, explore the daily life on Tittle, its political intricacies, and emotional depth.
Board Game Reveal
Calculated deception, planning, and political intrigue. Challenge your friendships in a strategy board game where nations compete for power. Check back soon for more information.